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Pages Index

Combat Fatigue:

Combat Fatigue was designed as a mappack focusing on replayability, realizing interesting immersive sim design inspirations, and even some of Valve’s own cut content from their concept art. The intended audience for this campaign are players who have already finished Black Mesa and thus relies on their experience with it.

Objective listed at the start. Short but conveys all the info the player needs.

Objective listed at the start. Short but conveys all the info the player needs.